Monday, September 27, 2010

Circular problem solving in computer science

Here's the rules: Find a genuine problem in a framework called X. Then write your solution in framework Y that depends on X. Then, rewrite X using Y such that the problem goes away.

Because rewriting of X depends via Y on some older version of X, I give bonus points for using a framework that allows calling older versions of X from within X.

No comments:

Post a Comment

Note: Only a member of this blog may post a comment.